$A$

$P$

$C$

$B$

$2$

$2$

$2$

$M$

$1$

\sqrt{3}

$%v$

$%v$

$%v$

$%v$

\left\lbrace\begin{array}{ll} sin30°=\frac{1}{2} \ cos30°=\frac{\sqrt3}{2} \ tan30°=\frac{1}{\sqrt3}\cot30°=\sqrt3\sec30°=\frac{2}{\sqrt3}\csc30°=2 \end{array}   \right.\ 

\left\lbrace\begin{array}{ll} sin60°=\frac{\sqrt3}{2} \ cos60°=\frac{1}{2} \ tan60°=\sqrt3\cot60°=\frac{1}{\sqrt3}\sec60°=2\csc60°=\frac{2}{\sqrt3} \end{array}   \right.\ 

s = 0 (slider from 0 to 16, step 1)
A = (0.4026738610299059, 0.6489345482293774)
P = (3.1157642555392946, -0.39049618732941405)
α = 6.283010774254387 rad (slider from 0*° to 359.99*°, step 0.01*°)
B' = Rotate(P, α, A)
c = CircleArc(A, P, B')
r = Distance(A, P)
d = Circle(A, r)
C = Point(c)
β = 6.283010774254387 rad (slider from 0 to 359.99*°, step 0.01*°)
C' = Rotate(A, β, C)
e = CircleArc(C, A, C')
f = Circle(C, r)
B = Intersect(d, f, 1)
t1 = 3 (slider from 0 to 3, step 0.01)
A_a: A + t1 * Vector[A, C]
C_a: C + (t1 - 1) * Vector[C, B]
B_a: B + (t1 - 2) * Vector[B, A]
a = Segment(A, C)
b = Segment(C, B)
g = Segment(B, A)
M = Midpoint(B, C)
t2 = 1 (slider from 0 to 1, step 0.01)
A_m: A + t2 * Vector[A, M]
h = Segment(A, M)
i = Segment(B, M)
γ = Angle(B, M, A)
δ = Angle(B, A, M)
ε = Angle(C, A, B)
ζ = Angle(A, B, C)
η = Angle(B, C, A)
u_1 = Segment(A, A_a)
v_1 = Segment(C, C_a)
w_1 = Segment(B, B_a)
u_2 = Segment(A, C)
v_2 = Segment(B, C)
z = Segment(A, A_m)